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Horror sweeps media and games as 2026 content market enters \'age of fear\'

Horror is emerging as a new growth driver for the content industry after a string of box-office and market successes in films, games and streaming. Capcom\'s Resident Evil Requiem has sold 8 million copies since February. Films such as Obsession and Backrooms posted about $920 million in combined global revenue on relatively small budgets. Streaming services are releasing horror titles for Halloween, while Twitch viewing hours for horror content rose.