Search results for Blue Archive
Games & Commerce
Nexon Games speeds up new release schedule, steps up second-half lineup
Nexon Games is stepping up its new game push in the second half, unveiling a lineup that includes Sudden Attack: Zero Point, Project RX and DNF Raising. Sudden Attack: Zero Point enters global early access on Steam on July 30, excluding South Korea. Project RX debuted an offline experience space at Anime Expo 2026 in Los Angeles and plans to attend Tokyo Game Show 2026 in September. DNF Raising is in development for a domestic launch within the year.
Games & Commerce
Nexon Games signs MOU with Korea Ceramic Foundation for Blue Archive craft project
Nexon Games will support cultural and arts creation by providing its game intellectual property to other industries. The company said it signed an MOU on June 26 with the Nexon Foundation and the Korea Ceramic Foundation to promote the \"Borderless: Craft Archive\" project. The three will jointly produce and exhibit works using the Blue Archive IP and operate hands-on programs for visitors. The works are to be unveiled at the 2026 Gyeonggi Craft Festa in Yeoju in October.
Games & Commerce
Nexon Games CEO Park Yong-hyun says multi-genre development is a survival choice
Park Yong-hyun (박용현), CEO of Nexon Games, said developing games across multiple genres at the same time was not an intended strategy from the start but a practical choice shaped by the structure of South Korea\'s online game industry. He said post-launch live service ties up development staff, pushing companies to run several titles in parallel and transfer lessons between projects. He added his role focuses on direction and troubleshooting, while PDs and directors control game content.
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Games & Commerce
Nexon NDC 26 opens; Lee Jung-heon says user understanding is competitiveness in AI era
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Games & Commerce
Nexon Blue Archive holds first charity run as 4,500 take part in Misa
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Games & Commerce
Small game developers in South Korea falter as weak launches shake survival model
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Games & Commerce
Nexon says no layoffs, 2027 target adjustment is a timeline issue
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Games & Commerce
Game industry puts Korean worldviews front and center as K-narrative race heats up
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Games & Commerce
Neowiz posts 60 billion won 2025 operating profit, up 82.2 percent