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Early look at \'Subnautica 2\'... Krafton says survival is a means, exploration is core

Unknown Worlds, a Krafton unit, launched \'Subnautica 2\' in early access on May 15. Lead designer Anthony Gallegos (앤서니 가예고스) and creative media producer Scott MacDonald (스콧 맥도날드) earlier outlined a development philosophy centered on exploration, with survival as a tool. The game moves to an undisclosed new alien planet and is being built on Unreal Engine 5. It adds base-building changes, a new vehicle and four-player co-op with crossplay between Xbox and PC. Early access is planned for 2 to 3 years.