Search results for Tokyo Game Show
Games & Commerce
Netmarble to tighten new game criteria, revise multi-title strategy
Netmarble is shifting away from releasing new games in rapid succession and will focus on extending the lifespan and revenue of existing titles. It cut its second-half new-game lineup to three and plans to apply stricter launch standards while strengthening live-service operations. The company cited sustained growth in The Seven Deadly Sins: Grand Cross. Netmarble reported second-quarter revenue of 749.2 billion won and operating profit of 80.1 billion won, while costs rose on marketing and fees.
Games & Commerce
Netmarble Q2 operating profit falls 20.8 percent to 80.1 billion won
Netmarble said on Tuesday its second-quarter operating profit fell 20.8 percent from a year earlier to 80.1 billion won on a consolidated basis. Revenue rose 4.4 percent to 749.2 billion won, while EBITDA slipped 14.6 percent to 112.0 billion won. Net profit increased 27.3 percent to 203.9 billion won. Overseas sales rose 22.6 percent to 580.8 billion won, making up 78 percent of total revenue.
Games & Commerce
KOCCA supports smaller Korean game makers\' China expansion at ChinaJoy
The Korea Creative Content Agency said it completed operations of the Korea pavilion at ChinaJoy 2026 in Shanghai, held from July 31 to Aug. 3, with the Ministry of Culture, Sports and Tourism. It supported booth demos and business meetings for 10 smaller Korean game developers. KOCCA said about 30,000 visitors attended over four days and 114 meetings were held with local buyers, generating export consultations worth about $12 million.
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Games & Commerce
Existing IPs, not new releases, to divide Korean game makers\' Q2 results
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People
Netmarble to recruit 26th \'Marvel Challenger\' student supporters
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Games & Commerce
Nexon Games speeds up new release schedule, steps up second-half lineup
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Games & Commerce
Netmarble to attend Tokyo Game Show, unveils lineup of three new titles
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Games & Commerce
NCSoft to recruit testers in August for \'Astrae Oratio\' closed beta
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Games & Commerce
Korean game makers head to Gamescom and Tokyo Game Show to test new titles
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Games & Commerce
Netmarble\'s \'Mon Gil: Star Dive\' takes aim at global market
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Games & Commerce
Netmarble to launch \'Mongil: Star Dive\' globally on April 15
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Games & Commerce
KOCCA to invest 23.6 billion won in game production support this year; applications open until March 3
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Games & Commerce
Netmarble revamps \'Mongil: Star Dive\' brand site
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Games & Commerce
Com2uS bets on \'super IP\' strategy this year, expands globally with Japanese anime
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Games & Commerce
Netmarble delays The Seven Deadly Sins: Origin to March to improve quality
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Games & Commerce
JoyCity to attend Taipei Game Show 2026 to show Biohazard Survival Unit