Search results for Virtual reality
Telecommunications & Media
In \'Superbloom\', a hyperconnected age brings a paradox and tragedy of communication
In \'Superbloom\', IT futurist and technology critic Nicholas Carr links the spread of social media to growing division and conflict. Citing studies, he argues closer proximity and greater information about others can increase dislike by exposing habits and opinions that degrade one’s environment. Applied online, constant observation and commentary amplify this effect. Research led by Harvard’s Michael Norton found liking fell as more personality traits were revealed. Carr says social networks often repel, foster envy and intensify group conflict, creating a tragedy of communication.
Telecommunications & Media
Meta floats VR glasses instead of headsets. Can they help mainstream VR?
Meta’s glasses-style VR device, Meta VR Glasses, is drawing attention as an alternative that could reduce the limits of goggle-type VR headsets and transparent AR glasses. The Verge said it is close to a first design that could persuade mainstream users to embrace VR again. The device combines a passthrough display with direct peripheral vision, weighs about 100 grams and costs $1,299. It also offers a 70 by 66 degree field of view and 37 ppd resolution.
Games & Commerce
Com2uS to expand IP business cooperation with Redice Studio; Com2uS N stake transfer at 4.5%
Com2uS is expanding cooperation with Redice Studio on content projects using webtoon intellectual property following an equity transaction. Com2uS filed on Sept. 30 that it signed a contract to transfer 1,080,506 shares of content unit Com2uS N to Redice, equivalent to about 4.5% of Com2uS N. The companies plan to combine Redice webtoon IP with Com2uS and Com2uS N planning and production capabilities.
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Telecommunications & Media
AI finds your art tastes in LG Uplus Teum revamp
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Games & Commerce
Naver Labs unveils Kansong Museum VR tour to digitally preserve collection
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Telecommunications & Media
Netmarble Cultural Foundation opens e-festival for students with disabilities
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AI & Enterprise
Jeonbuk physical AI pilot lab tests autonomous factory operations
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AI & Enterprise
Meta shares slide on weaker revenue outlook, AI investment burden grows
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Games & Commerce
Nexon confirms title for new MMORPG \'Tembbal: Overgeared\'
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AI & Enterprise
Codegate 2026 ends on high note as \'AI hacker\' takes part
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AI & Enterprise
Manufacturing digitisation needs OT know-how, not just IT, Rockwell executive says
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Telecommunications & Media
China\'s Even Realities valued at $1 billion after $150 million pre-Series B round
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Industry
Samsung Electronics to reshape future industry portfolio with region-specific clusters
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AI & Enterprise
Brain implants and AI glasses become reality as cyberpunk future arrives
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AI & Enterprise
VR, AR and XR showcased together as MSIT holds Korea Metaverse Festival 2026
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AI & Enterprise
Meta Reality Labs posts $4 billion operating loss in Q1; cumulative losses top $80 billion
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People
KakaoGames runs \'Friends Game Land\' outreach event at Severance Rehabilitation Hospital
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Telecommunications & Media
Apple\'s next CEO John Ternus and why he differs from Tim Cook