Search results for Subnautica
Games & Commerce
Korean game makers diversify growth beyond mobile MMORPGs to PC, console and overseas
South Korean game makers are expanding growth beyond mobile MMORPGs into overseas markets, PC and console, and casual genres. Pearl Abyss and Krafton posted sharp gains as global PC and console titles lifted sales. Netmarble, NC and Nexon added overseas, platform and genre revenues while maintaining core franchises. Kakao Games and Devsisters pursued diversification but reported quarterly losses, highlighting that rising sales do not automatically translate into higher profit.
Games & Commerce
Krafton seeks next IP with PUBG and Subnautica as twin pillars after record results
Krafton posted record results for the second quarter and first half, driven by expanding users and revenue for the PUBG franchise and early success for Subnautica 2. The company plans to unveil five new games at Gamescom in August and broaden AI research beyond games to physical AI. It also cited variables such as ADK’s advertising weakness and non-operating costs, while expanding shareholder returns through buybacks, dividends and planned share cancellations.
Games & Commerce
Krafton Q2 operating profit up 67 percent to 410.9 billion won
Krafton said on Tuesday it posted second-quarter consolidated revenue of 1.29 trillion won and operating profit of 410.9 billion won. Revenue and operating profit jumped 94.9 percent and 67 percent from a year earlier, marking the company’s best-ever second quarter. First-half revenue rose to 2.66 trillion won and operating profit to 972.5 billion won. Growth was led by PC and console platforms, while mobile titles maintained steady momentum.
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Games & Commerce
Existing IPs, not new releases, to divide Korean game makers\' Q2 results
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Games & Commerce
PUBG, Subnautica 2 double boost signals surprise Q2 results for Krafton
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Games & Commerce
Krafton settles lawsuit with former Unknown Worlds management, ending dispute worth up to $250 million
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Games & Commerce
Korean games hit console sales, as overseas acquisitions and in-house development pay off
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Games & Commerce
Krafton’s \'Subnautica 2\' tops 4 million global sales in 5 days
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Games & Commerce
Krafton\'s Subnautica 2 tops 1 million copies sold on early access launch day
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Games & Commerce
Early look at \'Subnautica 2\'... Krafton says survival is a means, exploration is core
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Games & Commerce
Krafton to launch \'Subnautica 2\' in early access on May 15
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Games & Commerce
Krafton says quarterly results hit record high as PUBG IP sales top 1 trillion won
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Games & Commerce
Krafton Q1 operating profit hits record high on PUBG IP growth
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Games & Commerce
Krafton annual meeting: Kim Chang-han wins third term amid criticism over weak share price
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Games & Commerce
U.S. court rules Krafton\'s firing of Unknown Worlds CEO was unfair, orders reinstatement
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Games & Commerce
Krafton to launch Subnautica, Subnautica: Below Zero on Switch 2
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Games & Commerce
Krafton joins 3 trillion won revenue club, sets sights on PUBG 2.0 and AI
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Games & Commerce
Krafton posts 2025 operating profit of 1.05 trillion won, down 10.8 percent