Search results for Korea Creative Content Agency
Games & Commerce
Korea Content Agency to hold 2026 Console Game Developers Conference on Nov 9
South Korea\'s Ministry of Culture, Sports and Tourism and the Korea Creative Content Agency will hold the 2026 Console Game Developers Conference on Nov. 9 at Lotte World Tower Sky31 Convention in Seoul. The event, in its second year, will focus on how globally competitive console games are made. Speakers include developers linked to titles such as The Witcher, Cyberpunk and RimWorld, along with sessions on PlayStation and Xbox release procedures for domestic studios.
Telecommunications & Media
Netflix says it deploys up to 60 people per dubbed language, works with 122 partners worldwide
Netflix said producing a single dubbed version typically requires 50 to 60 people, and dubbing into 10 languages can involve 500 participants. The company outlined its subtitling and dubbing system and localisation strategy supporting the global spread of Korean content. Netflix said it can provide dubbing in 36 languages and subtitles in 33 languages, working with 122 partners across four regions. It also described expanded localisation for Korean titles and addressed AI-based translation tools.
Games & Commerce
MCST and KOCCA expand cooperation with Indonesia to co-produce documentaries, train talent
South Korea’s Ministry of Culture, Sports and Tourism and the Korea Creative Content Agency are expanding a content talent-training programme in Indonesia into joint production. The two sides plan to produce a documentary featuring Indonesia’s nature and cultural heritage. The agencies ran a HOI invitation training programme for 14 Indonesian government officials last month and signed a co-production agreement between EBS and Indonesia’s culture ministry.
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Games & Commerce
2026 Korea Game Awards to be held on Nov. 18 with 13 categories
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Finance
Hana Bank to hold youth AI game creation contest with 10 million won in prize money
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People
KOCCA appoints Kim Do-il as vice president to strengthen field communication and collaboration
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Games & Commerce
K-subculture new titles gather at Japan\'s TGS, eyes on following Blue Archive and Goddess of Victory: Nikke
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Games & Commerce
KOCCA sets four new strategies and 10 tasks to shift from K-content to K-culture
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Games & Commerce
Com2uS Holdings to showcase two new games at Tokyo Game Show 2026
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Games & Commerce
K-content industry targets 220 trillion won sales by 2030, calls for tax, finance, legal overhaul
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People & Appointments
Netmarble Cultural Foundation wraps up 2026 national e-festival for students with disabilities
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Games & Commerce
Korean game makers unveil new titles at Tokyo Game Show 2026
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Telecommunications & Media
Netmarble Cultural Foundation opens e-festival for students with disabilities
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Games & Commerce
Com2uS Holdings to show new game \'Lone Chef\' at Gamescom 2026 in Korea pavilion
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Games & Commerce
Five game industry associations call for tax credit for game production costs
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Games & Commerce
Superfast first-half sales 106.5 billion won, up 38 percent
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Games & Commerce
KOCCA supports smaller Korean game makers\' China expansion at ChinaJoy
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Games & Commerce
Game industry woos users with classics over new titles