Search results for Korea Creative Content Agency
People & Appointments
Netmarble Cultural Foundation wraps up 2026 national e-festival for students with disabilities
Netmarble Cultural Foundation said on Sept. 10 it has concluded the 2026 National e-Festival for Students with Disabilities, held on Sept. 8-9 in Hongcheon, Gangwon province. About 1,600 special school students, teachers and parents attended after being selected through regional qualifiers involving about 3,000 participants from May to July. The festival featured 29 events, including 11 e-sports and 18 IT competitions, with 29 winning teams receiving awards.
Games & Commerce
Korean game makers unveil new titles at Tokyo Game Show 2026
South Korean game companies are using Tokyo Game Show 2026 as a venue to test the market appeal of upcoming titles through hands-on demos for local users. Nexon, Netmarble, NC, Smilegate and Shift Up will showcase new games, playable builds and updated versions, and link booth programs to social media follows, pre-registration and closed beta sign-ups. Organisers say companies from 51 countries and regions will attend, including 38 participants from South Korea.
Telecommunications & Media
Netmarble Cultural Foundation opens e-festival for students with disabilities
Netmarble Cultural Foundation said on Sept. 8 it opened the 2026 National e-Festival for Students with Disabilities at Vivaldi Park Sono Calm in Hongcheon, Gangwon province. The two-day event runs through Sept. 9 and draws about 1,600 finalists and related participants, including students from special schools, teachers, administrators and parents. The finals feature 29 events, including 18 IT competitions and 11 e-sports titles.
-
Games & Commerce
Com2uS Holdings to show new game \'Lone Chef\' at Gamescom 2026 in Korea pavilion
-
Games & Commerce
Five game industry associations call for tax credit for game production costs
-
Games & Commerce
Superfast first-half sales 106.5 billion won, up 38 percent
-
Games & Commerce
KOCCA supports smaller Korean game makers\' China expansion at ChinaJoy
-
Games & Commerce
Game industry woos users with classics over new titles
-
Games & Commerce
GTA6 set for November launch, complicating Korean game firms\' second-half calculus
-
Games & Commerce
Com2uS Holdings\' Fatal Claw to attend ChinaJoy 2026 in China
-
Games & Commerce
Warning signs as game industry growth slows, calls for tax credits for production costs
-
Games & Commerce
Neptune picked for KOCCA K-culture project to automate webtoon IP game development with AI
-
Games & Commerce
Korean game makers head to Gamescom and Tokyo Game Show to test new titles
-
Telecommunications & Media
Dlive TV signs MOU with French K-content platform KFTV
-
Games & Commerce
Smilegate expands youth esports festival with 12 partners
-
Games & Commerce
NHN opens applications for NAN 2026 hackathon to recruit game and AI talent
-
AI & Enterprise
Korea\'s K-AI models spread to investigations, manufacturing, K-pop and shipbuilding, ministry says
-
Games & Commerce
Korean games secure seven China foreign game licenses in first half, boosting earnings hopes