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AI & Enterprise
Sol: Enchant kicks off second-half MMORPG new release battle
Netmarble has launched its new title \"Sol: Enchant,\" intensifying competition in the massively multiplayer online role-playing game (MMORPG) market in the second half of the year. With its release as a starting point, major game companies including Com2uS, Kakao Games, Smilegate and Wemade are preparing to roll out new titles within the year. Most upcoming releases are targeting the third quarter or later, setting up Sol: Enchant to secure early users before facing newcomers.
Games & Commerce
Netmarble launches Sol: Enchant, steps up push into MMORPG market
Netmarble is launching a new massively multiplayer online role-playing game, Sol: Enchant, in South Korea on June 18 at noon. Developed by startup Altnine and published by Netmarble, the game adopts the motto “omniscient MMORPG” and introduces a “Divine Authority” system as a core feature. At launch, it will open six worlds and 30 servers, separating general users and streamers. A launch event boosts boss rewards and grants an item to the first user to reach level 50 on each server.
Games & Commerce
Netmarble shifts focus from new game quantity to post-launch staying power
Netmarble is expanding its lineup of new game releases, but market attention is shifting from initial success to how long revenue can be sustained after launch. Several titles released from March to May did not generate enough results to offset marketing costs, highlighting operational staying power as a key variable for second-half earnings. The company posted first-quarter revenue of 651.7 billion won and operating profit of 53.1 billion won, missing market consensus on profit.
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Games & Commerce
Netmarble confirms June 18 launch for new MMORPG Sol: Enchant
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Games & Commerce
NCSoft aims for quarterly growth on legacy, new IP and mobile casual three pillars
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Games & Commerce
Different strategies in same genre put second-half MMORPG launches in focus
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Games & Commerce
AI, lawsuits and campaigns still fail to stop game hacks
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Games & Commerce
Netmarble steps up push for 3 trillion won revenue on new game launches and fee tailwind
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Games & Commerce
Netmarble starts pre-registration for new MMORPG Sol: Enchant
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Games & Commerce
Korean game companies roll out Lunar New Year events with lucky bags and rice cake soup
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Games & Commerce
NCSoft targets top end of 2026 revenue guidance at 2.5 trillion won
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Games & Commerce
Netmarble to open pre-registration for new MMORPG \'Sol: Enchant\' on March 5
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Games & Commerce
South Korea mobile game revenue $2.8 billion in 2025 H2; Nexon tops publisher ranking for first time
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Games & Commerce
NCSoft shifts tone as Aion 2 gains early traction