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Games & Commerce
Netmarble to tighten new game criteria, revise multi-title strategy
Netmarble is shifting away from releasing new games in rapid succession and will focus on extending the lifespan and revenue of existing titles. It cut its second-half new-game lineup to three and plans to apply stricter launch standards while strengthening live-service operations. The company cited sustained growth in The Seven Deadly Sins: Grand Cross. Netmarble reported second-quarter revenue of 749.2 billion won and operating profit of 80.1 billion won, while costs rose on marketing and fees.
Games & Commerce
Netmarble Q2 operating profit falls 20.8 percent to 80.1 billion won
Netmarble said on Tuesday its second-quarter operating profit fell 20.8 percent from a year earlier to 80.1 billion won on a consolidated basis. Revenue rose 4.4 percent to 749.2 billion won, while EBITDA slipped 14.6 percent to 112.0 billion won. Net profit increased 27.3 percent to 203.9 billion won. Overseas sales rose 22.6 percent to 580.8 billion won, making up 78 percent of total revenue.
AI & Enterprise
NIA, industry convergence ombudsman discuss AI industry regulatory reforms
The National Information Society Agency (NIA) is working with the industry convergence promotion ombudsman to hear difficulties faced by AI companies and identify tasks to improve regulations. The two bodies jointly held an AI industry convergence regulatory innovation meeting on July 16, a follow-up to an MOU signed late last year. Participants discussed regulatory and institutional obstacles and government support needs. They raised concerns about public procurement structures and discussed standardised testing and dedicated testbeds for digital-twin software.
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AI & Enterprise
Xiaomi research team unveils \'HarnesX\' auto-evolution framework for AI agent harnesses
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AI & Enterprise
IITP to boost full-stack linking AI semiconductors and physical AI to respond to AX 2.0
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Industry
Hanwha Q CELLS to supply tandem cells for space solar power test on moon surface
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Games & Commerce
Netmarble shifts focus from new game quantity to post-launch staying power
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Games & Commerce
Netmarble posts 53.1 billion won Q1 operating profit, to launch five new titles in second half