Search results for package games
Games & Commerce
Netmarble Game Museum makes Korean PC game history a permanent exhibit
Netmarble Cultural Foundation said on Monday it has reorganised the Netmarble Game Museum’s layout and will permanently run an exhibition tracing the history of Korean package games. The museum has converted its first special exhibition, “Press Start, Korean PC Game Stage,” into a permanent display. The exhibit focuses on domestic PC games between the console era of the 1980s and the online gaming era of the 2000s.
Games & Commerce
GTA6 set for November launch, complicating Korean game firms\' second-half calculus
With Rockstar Games\' Grand Theft Auto VI due on Nov. 19 for PlayStation 5 and Xbox Series X|S, Korean game companies face a major variable in second-half planning. Firms with console and PC ambitions may need to rethink launch dates and marketing resources as reviews, streaming and community attention could concentrate on GTA6. Some titles are seen as overlapping in timing, while others may benefit if GTA6 expands console adoption despite limited console share in Korea.
Games & Commerce
Once a golden goose, randomized items now weigh on Korean game industry
Randomized in-game items, once a key profit driver for South Korean game companies, are increasingly seen as a threat as the government and parliament push tougher financial penalties. A proposed amendment would fine firms 3 percent of revenue or up to 1 billion won for false or missing probability disclosures. Major developers are moving toward fixed-price products, memberships and console titles. Smaller publishers cite double regulation concerns, legal burdens and uncertainty over how revenue is defined.