Search results for NO LAW
Games & Commerce
Krafton\'s Neon Giant unveils NO LAW city-building technology at Unreal Fest
Krafton’s creative studio Neon Giant took part in Unreal Fest 2026 and presented how it built the open-world city for its new game NO LAW using Unreal Engine 5. Creative director Tor Frick introduced the cyber noir port city Port Desire and said the studio focused on “Density Over Scale”. The city uses Nanite for seamless streaming, combines Lumen and Megalight for real-time lighting and weather, and fills streets with more than 3,000 distinct citizens.
Games & Commerce
Krafton joins 3 trillion won revenue club, sets sights on PUBG 2.0 and AI
Krafton posted its highest-ever annual revenue, topping 3 trillion won, driven by record growth in its PUBG: Battlegrounds IP and the market settling of new titles. Revenue rose 22.8% year on year while operating profit fell 10.8% due to hiring and one-off costs. The company plans to speed a shift to a PUBG 2.0 platform, improve production efficiency using AI and pursue a three-stage M&A strategy. It also announced a new shareholder return policy through 2028.
Games & Commerce
Krafton posts 2025 operating profit of 1.05 trillion won, down 10.8 percent
Krafton set a record annual revenue in 2025 but posted lower operating profit as one-off costs were booked. The company reported revenue of 3.33 trillion won, up 22.8 percent, and operating profit of 1.05 trillion won, down 10.8 percent. PC and mobile segments led sales, while fourth-quarter operating profit was 2.4 billion won. Krafton outlined plans to expand franchise IP, launch new games and pursue AI-based initiatives.