Search results for MapleStory
Games & Commerce
Korean game makers diversify growth beyond mobile MMORPGs to PC, console and overseas
South Korean game makers are expanding growth beyond mobile MMORPGs into overseas markets, PC and console, and casual genres. Pearl Abyss and Krafton posted sharp gains as global PC and console titles lifted sales. Netmarble, NC and Nexon added overseas, platform and genre revenues while maintaining core franchises. Kakao Games and Devsisters pursued diversification but reported quarterly losses, highlighting that rising sales do not automatically translate into higher profit.
Games & Commerce
Nexon posts record first-half revenue of 2.56 trillion won, driven by MapleStory and Arc Raiders
Nexon said growth in the MapleStory franchise and the success of Arc Raiders helped it post record first-half revenue, operating profit and net profit. Second-quarter revenue rose 2 percent to 1.14 trillion won, while operating profit fell 17 percent and net profit jumped 77 percent. First-half revenue reached 2.56 trillion won. Nexon also plans a 3 trillion won special dividend in late September and provided third-quarter guidance ranges.
Games & Commerce
Game industry woos users with classics over new titles
A growing “classic” trend is sweeping the game industry as revenue and playtime increasingly concentrate on older titles despite a rising number of new releases. Data from Steam show record first-half sales, while the share from that year’s new games declines. Similar patterns appear in South Korea’s PC cafes. Publishers are reviving early versions of proven intellectual property, citing lower risk amid soaring development costs, while some warn of limits to nostalgia-led strategies.
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Games & Commerce
Existing IPs, not new releases, to divide Korean game makers\' Q2 results
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Games & Commerce
Nexon hosts university game jam to train talent for the AI era
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Games & Commerce
Game industry teams up with Samsung foldables on Galaxy themes based on game IP
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Games & Commerce
Nexon unveils six new worlds for Hello Maple with university student creators
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Games & Commerce
Korean game firms reshape leadership as mobile growth formula fades
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Games & Commerce
Nexon to end Crazy Arcade service despite record results as profit-floor strategy reaches long-running games
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Games & Commerce
Nexon co-CEO Kang says real competitiveness in AI era is time built with users, not technology
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Games & Commerce
Nexon NDC 26 opens; Lee Jung-heon says user understanding is competitiveness in AI era
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Games & Commerce
KT Millie expands audiobook content, targets listening-and-reading ecosystem
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Games & Commerce
Nexon to hold 1.8 billion won MapleStory global development contest
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Games & Commerce
Naver, Nexon step up ecosystem alliance with login linking and Chzzk streamer support
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Games & Commerce
Q1 breaks seasonal slowdown but polarisation widens in South Korea game industry
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Games & Commerce
Nexon Q1 operating profit jumps 40 percent on MapleStory, Ark Raiders success
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Games & Commerce
Nexon Computer Museum revamps as Nexon Museum, to reopen May 12
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Games & Commerce
Nexon to hold MapleStory-based game development hackathon with 20 million won in prize money