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Netmarble's Seven Deadly Sins: Origin adds sound features for visually impaired players

Netmarble is adding dedicated sound accessibility features to its open-world RPG in development, Seven Deadly Sins: Origin, after accepting suggestions from a visually impaired user overseas. The company said the game now includes a sound class for visually impaired and low-vision players, offering warning tones for monster attacks and low health and special effects to locate treasure chests. Netmarble also plans updates for object guidance via voice or alerts.