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South Korea mobile game revenue $2.8 billion in 2025 H2; Nexon tops publisher ranking for first time

South Korea’s mobile game market generated about $2.8 billion in revenue in the second half of 2025, up 8.3 percent from the first half, Sensor Tower data showed. Downloads fell 21 percent year on year to about 210 million. Android accounted for 75 percent of revenue. Lineage M led by revenue, followed by Whiteout Survival. Nexon topped publisher revenue rankings for the first time.