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Industry
SK Hynix wage talks tentative deal rejected in union vote, talks to resume
A tentative 2026 wage and collective agreement reached by SK Hynix labor and management after two months of talks was rejected in a union vote. The union said 50.08 percent voted against and 49.92 percent voted in favor, a margin of 25 votes. Turnout was 93.81 percent, with 15,045 of 16,083 members participating. The sides will return to negotiations, with talks expected to focus on the performance bonus payment structure.
Industry
SK hynix to pay 60 percent of bonuses in treasury shares, wages to rise 6.3 percent
SK hynix and its labour union have reached a tentative wage and collective bargaining agreement that changes how profit-sharing bonuses are paid. Under the proposal, 40 percent of the profit-sharing payment will be paid in cash and 60 percent in the company’s own shares. Of the share portion, 40 percent can be sold the next day, while 20 percent will be deferred with selling restrictions. Wages will rise 6.3 percent.
Games & Commerce
Sony to end physical PlayStation game discs from 2028, halt optical disc production
Sony will stop producing physical optical discs for new PlayStation games from January 2028. It said new games will be sold only in digital form through the PlayStation Store and retail distribution channels, a move expected to affect users, offline retailers and game preservation groups. Sony cited changing consumer patterns, with digital downloads accounting for 78 percent of game purchases in the fiscal year ended March 31, 2026. Critics raised concerns about reduced consumer choice and ownership rights.
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Telecommunications & Media
SKT launches priority transmission service for firefighters
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Telecommunications & Media
Emergency rescue priority transmission service launches for firefighters\' communications
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Games & Commerce
Pearl Abyss\' Crimson Desert sells 2 million copies in a day, plans patch after control complaints
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Telecommunications & Media
SKT CEO Jung Jaeheon steps up field management push, urges \'dream team\'
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Games & Commerce
Netmarble delays The Seven Deadly Sins: Origin to March to improve quality