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Games & Commerce
Wemade Max launches idle RPG Windrunner Raising
Wemade Max said on Monday it has officially launched its new idle role-playing game, Windrunner Raising, on Google Play and Apple App Store in South Korea and Taiwan. The title reinterprets the Windrunner intellectual property, which has logged 60 million global cumulative downloads, in the idle genre. It features a battle system built around combo and fever mechanics and offers multiple regions, dungeons and PvP content. LightCON is running launch promotions and providing rewards, including a legendary character for pre-registrants.
Games & Commerce
Wemade Max Q1 operating loss widens to 15.3 billion won on higher investment costs
Wemade Max posted a wider consolidated operating loss in the first quarter as investment costs rose, including fees tied to sales growth and spending on new game development and staffing. Revenue fell 30.6 percent from a year earlier to 32.7 billion won, while net loss was 11.1 billion won. Overseas revenue jumped 137.8 percent, lifting the overseas share of sales to 45 percent. The company plans multiple new releases and global expansion.
Games & Commerce
Wemade Max shifts to sole CEO Son Myeon-seok, reorganises around five key studios
Wemade Max said on March 24 it will switch to a sole CEO structure under Son Myeon-seok and reorganise around five key studios. The company said the move aims to strengthen execution of its 2026 global portfolio strategy and speed decision-making on key intellectual property and strategic projects. Co-CEO Lee Gil-hyeong will remain on the board and focus on subsidiary Lightcon. Wemade Next CEO Park Jung-soo will resign, with Seong Jeong-guk appointed as successor.