Search results for Solo Leveling: Karma
Games & Commerce
Netmarble to offer hands-on demos of three new titles at TGS 2026
Netmarble will unveil hands-on demos and stage programmes for three new games it plans to showcase at Tokyo Game Show 2026. The company opened dedicated websites for Shangri-La Frontier: Seven Strongest Species, Solo Leveling: Karma and Pearl in Blue, and will release details on demo content, stage events and on-site activities ahead of the show. The line-up includes talk shows with voice actors, cosplay events and live-streamed competitions.
Games & Commerce
Game makers put proven IP front and center to cut new title risk
As development costs rise and hits become harder to predict, South Korean game companies are turning to proven intellectual property to reduce release risk. Rather than building new worlds and characters from scratch, they are adapting web novels and webtoons that already have readers and fandoms to secure early users and ease marketing burdens. Nexon, Netmarble and Kakao Games are preparing new titles based on such IP, though the industry says strong execution still determines success.
Games & Commerce
Netmarble to tighten new game criteria, revise multi-title strategy
Netmarble is shifting away from releasing new games in rapid succession and will focus on extending the lifespan and revenue of existing titles. It cut its second-half new-game lineup to three and plans to apply stricter launch standards while strengthening live-service operations. The company cited sustained growth in The Seven Deadly Sins: Grand Cross. Netmarble reported second-quarter revenue of 749.2 billion won and operating profit of 80.1 billion won, while costs rose on marketing and fees.
-
Games & Commerce
Netmarble Q2 operating profit falls 20.8 percent to 80.1 billion won
-
Games & Commerce
Existing IPs, not new releases, to divide Korean game makers\' Q2 results
-
Games & Commerce
Netmarble to attend Tokyo Game Show, unveils lineup of three new titles
-
Games & Commerce
Netmarble shifts focus from new game quantity to post-launch staying power
-
Games & Commerce
Netmarble posts 53.1 billion won Q1 operating profit, to launch five new titles in second half
-
Games & Commerce
Red Desert, Aion 2 lift Korean game makers\' first-quarter outlook
-
Games & Commerce
Netmarble withdraws Netmarble Neo IPO to boost control and management efficiency
-
Games & Commerce
Netmarble steps up push for 3 trillion won revenue on new game launches and fee tailwind
-
Games & Commerce
Netmarble targets profitability with cost efficiency and 8 new titles in 2026
-
Games & Commerce
Netmarble posts record 2025 revenue, to cancel all treasury shares