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Games & Commerce
G-Star 2026 to expand indie exhibits online and offline with Steam tie-up
G-Star 2026 will expand its indie game exhibition and run an online promotion linked to global PC game platform Steam. The G-Star Organizing Committee on Oct. 28 unveiled the lineup for \"G-Star Indie Showcase 2.0: Galaxy\" and its Steam-linked program. The indie showcase will be held at Busan\'s BEXCO, with 109 indie developers participating and 114 total exhibitors including partners.
Games & Commerce
G-Star expands indie showcase to link developers, publishers and engine-platform firms
G-Star will expand its indie game exhibition this year into an ecosystem-style program linking developers with publishers and game engine and platform companies. A total of 106 developers will take part, up from last year, and the event will broaden touchpoints beyond demos to developer networking, online promotion and investment connections. G-Star 2026 runs Nov. 19-22 at BEXCO in Busan, with a 250-booth Indie Showcase 2.0 area split into four zones.
Games & Commerce
G-Star expands content to AI, webtoons and mobility, reduces reliance on game studios
G-Star, South Korea\'s largest game exhibition, plans to broaden its scope to AI, webtoons and mobility while expanding organiser-led in-house content to reduce dependence on participating game studios. The organisers named expansion of industry and audience reach and increased in-house content as key strategies for G-Star 2026, to be held in Busan in November. AI story platform Crack will be main sponsor, and Hyundai Motor will run a special programme.