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Games & Commerce
Wemade Max launches idle RPG Windrunner Raising
Wemade Max said on Monday it has officially launched its new idle role-playing game, Windrunner Raising, on Google Play and Apple App Store in South Korea and Taiwan. The title reinterprets the Windrunner intellectual property, which has logged 60 million global cumulative downloads, in the idle genre. It features a battle system built around combo and fever mechanics and offers multiple regions, dungeons and PvP content. LightCON is running launch promotions and providing rewards, including a legendary character for pre-registrants.
Games & Commerce
Wemade Max Q1 operating loss widens to 15.3 billion won on higher investment costs
Wemade Max posted a wider consolidated operating loss in the first quarter as investment costs rose, including fees tied to sales growth and spending on new game development and staffing. Revenue fell 30.6 percent from a year earlier to 32.7 billion won, while net loss was 11.1 billion won. Overseas revenue jumped 137.8 percent, lifting the overseas share of sales to 45 percent. The company plans multiple new releases and global expansion.
Games & Commerce
Wemade Max soft launches idle game \'Windrunner Raising\'
Wemade Max said on Thursday it has begun a soft launch for \"Windrunner Raising\", an idle role-playing game being developed by its subsidiary Lightcon. The game reinterprets the \"Windrunner\" intellectual property, which has recorded a cumulative 60 million downloads, into an idle RPG featuring hack-and-slash action. Lightcon will run the soft launch in the Philippines and Hong Kong and plans a formal release this year in global markets, including South Korea, after reflecting local retention and feedback.