Search results for Raven2
Games & Commerce
Korean game companies roll out Chuseok holiday events with login and mission rewards
Major South Korean game companies are rolling out Chuseok holiday events that combine login rewards with missions and event dungeons. Many promotions add experience boosts, hot-time periods, dedicated dungeons and exchange shops to support play and character growth during the holiday. Nexon, NC, Netmarble, Com2uS, Pearl Abyss, Neowiz, Mgame and Gravity announced events across dozens of titles, offering limited items, in-game currency, costumes and other rewards.
Games & Commerce
Netmarble shifts focus from new game quantity to post-launch staying power
Netmarble is expanding its lineup of new game releases, but market attention is shifting from initial success to how long revenue can be sustained after launch. Several titles released from March to May did not generate enough results to offset marketing costs, highlighting operational staying power as a key variable for second-half earnings. The company posted first-quarter revenue of 651.7 billion won and operating profit of 53.1 billion won, missing market consensus on profit.
Games & Commerce
AI, lawsuits and campaigns still fail to stop game hacks
Major South Korean game companies are mobilising AI detection, criminal complaints and user clean campaigns to eradicate illegal programs known as hacks, but results remain limited. As countermeasures become more advanced, illegal tools also grow more sophisticated, and gaps in current laws are cited as a structural constraint. Companies report millions of account sanctions, while users have even formed vigilante-style responses in some games. Lawmakers have proposed tougher penalties and user punishment rules, but debate continues.