Search results for IP
AI & Enterprise
Park Se-woong appointed 11th president of ETRI, highlights AI, DX vision
Park Se-woong (박세웅), a professor at Seoul National University, has taken office as the 11th president of the Electronics and Telecommunications Research Institute (ETRI). ETRI held an inauguration ceremony on May 20 at its auditorium. Park presented a vision of opening a warm world through AI and digital transformation innovation. He said ETRI will serve as a full-cycle AI and ICT R&D platform and drive sustainable growth based on human-centred values.
Games & Commerce
Zero tax support for production costs; K-games face neglect despite 60 percent of content exports
South Korea\'s game industry, which accounts for 60.4 percent of the country\'s content exports, has been excluded for years from production cost tax credits that apply to video content and webtoons. The sector is growing slowly, usage rates are falling and small and mid-sized developers are going bankrupt as development costs rise. The Culture Ministry has submitted a proposal to the Finance Ministry, while lawmakers have introduced bills to expand tax credits and adjust related rules for games and e-sports.
Games & Commerce
NHN and Neowiz hold up in Q1 on web board games
NHN and Neowiz relied on web board games in the first quarter as the impact from major new releases was limited. Payment indicators improved after a change in the regulatory environment, including a higher monthly spending cap for web board games that took effect on Feb. 3. NHN reported rising average revenue per paying user across all web board titles and sharp growth for its Royal Hold\'em game tied to offline tournaments. Neowiz also cited a rebound in ARPPU for its web board games, supporting mobile revenue growth.
-
Games & Commerce
Superfast to invest 11.1 billion won to spot indie games, launch \'super IP\' push
-
Games & Commerce
Naver, Nexon step up ecosystem alliance with login linking and Chzzk streamer support
-
Games & Commerce
Q1 breaks seasonal slowdown but polarisation widens in South Korea game industry
-
Games & Commerce
Mgame\'s Q1 operating profit falls 51 percent on base effect
-
Games & Commerce
Nexon Q1 operating profit jumps 40 percent on MapleStory, Ark Raiders success
-
Games & Commerce
KT Millie’s Library posts Q1 operating profit of 3.9 billion won, 16th straight profitable quarter
-
Crypto
Bithumb unveils AI voice phishing prevention campaign
-
Games & Commerce
Return of no-install minigames fuels battle to keep users on platforms
-
Games & Commerce
Com2uS boosts profitability on baseball games, eyes H2 growth with Zeus and Crimson Inferno
-
Games & Commerce
Sega drops big new \'Super Game\' plan after 5 years as live-service titles struggle
-
Games & Commerce
NCSoft aims for quarterly growth on legacy, new IP and mobile casual three pillars
-
Games & Commerce
W Games Q1 operating profit up 25.1 percent to 68.5 billion won
-
Games & Commerce
Wemade posts third straight quarterly operating profit, eyes new titles and China to lift profitability
-
Games & Commerce
Wemade posts Q1 operating profit of 8.5 billion won, returns to profit
-
Games & Commerce
Webzen Q1 operating profit falls 39.6 percent, seeks rebound through genre diversification