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Games & Commerce
KakaoGames to publish PC MMORPG ArcheAge S globally
KakaoGames said on Sunday it has signed a global publishing agreement for ArcheAge S: The Sea of Freedom, a new PC massively multiplayer online role-playing game under development by XL Games. The company said the deal secures all domestic and global service rights for the title. The game is being built for a PC-only platform. KakaoGames and XL Games aim for an official launch next year and plan to step up development, marketing and launch preparations.
Games & Commerce
GTA6 set for November launch, complicating Korean game firms\' second-half calculus
With Rockstar Games\' Grand Theft Auto VI due on Nov. 19 for PlayStation 5 and Xbox Series X|S, Korean game companies face a major variable in second-half planning. Firms with console and PC ambitions may need to rethink launch dates and marketing resources as reviews, streaming and community attention could concentrate on GTA6. Some titles are seen as overlapping in timing, while others may benefit if GTA6 expands console adoption despite limited console share in Korea.
Games & Commerce
From Kakao to Line Yahoo: KakaoGames launches new management setup
KakaoGames has launched a co-CEO management structure as it accelerates a shift to a Line Yahoo-led setup following a change in its top shareholder. Shareholders approved the appointment of Kim Tae-hwan and Lee Si-woo as inside directors, and the board later named them co-CEOs. The company said 300 billion won in new funds flowed in through a share sale and convertible bonds. Key tasks include detailing Line Yahoo synergies and delivering results from new game launches in the second half.
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Games & Commerce
KakaoGames seeks turnaround with seven new titles, expands beyond mobile to PC and consoles
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Games & Commerce
Kakao Games adopts non-inclusive wage system, to pay overtime separately
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Games & Commerce
Korean game makers seek breakthrough on consoles as mobile growth slows
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Games & Commerce
Kakao Games to come under Line Yahoo\'s umbrella; three parties\' calculations
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Games & Commerce
Korean game companies near annual meetings opt for stability by renewing management
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Games & Commerce
Growth vs restructuring leaves Korea\'s 3N2K split on 2025 results
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Games & Commerce
Kakao Games steps up big game launches from third quarter to spur second-half rebound
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Games & Commerce
KakaoGames posts 39.6 billion won operating loss in 2025, swings to deficit
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Games & Commerce
Korean game industry reshaped into \'big three\' as Nexon, Krafton, Netmarble near 3 trillion won in operating profit