Pearl Abyss achieved its best quarterly performance on the global success of its new title 'Red Desert'.
Pearl Abyss said on Tuesday first-quarter consolidated revenue rose 419.8 percent from a year earlier to 328.5 billion won. Operating profit surged 2,584.8 percent to 212.1 billion won. Net profit jumped 2,107.8 percent to 170.0 billion won.
From the previous quarter, revenue rose 382.4 percent and operating profit surged 30,200 percent. Net profit swung to a profit. The first-quarter results were restated on a continuing-operations basis following the sale of the entire stake in Penry's Creation (formerly CCP Games) on May 6.
The main driver of the performance surge was the new title 'Red Desert'. Overseas sales accounted for 94 percent of first-quarter revenue. North America and Europe made up 81 percent of that overseas total, confirming the title's global popularity. Revenue by intellectual property was 266.5 billion won for 'Red Desert' and 61.6 billion won for 'Black Desert'. By platform, 'Red Desert' revenue was evenly split between console and PC at 50 percent each.
The success of 'Red Desert' was supported by the technology of its in-house 'BlackSpace Engine'. Optimisation technology implemented a vast open world without interruptions, along with realistic physics effects and high-quality graphics, maximising immersion. After launch, the company rolled out rapid patches including difficulty adjustments, control improvements, and updates to content and the user interface, and it has maintained a "Very Positive" rating on the global platform Steam.
The existing flagship title 'Black Desert' has also continued stable service. Marking the 10th anniversary of its North American and European service, the PC version held user events in the United States and Spain. The console version successfully held a sixth anniversary cross-play event and a masterclass tournament, while the mobile version delivered solid results based on introducing a PC client and a large-scale remaster update.