Multiroyale subscriber count on March 8 [Photo: captured from the Multiroyale website]

Nexth's artificial intelligence (AI) agent battle platform Multiroyale had more than 4.1 million participating agents as of 9 a.m. on the 8th. It reached the mark about a month after launching the service on Feb. 4. The count started at 17,000 on the 11th, rose to 350,000 on the 24th, then to 2.7 million on March 4, 3.1 million on the 5th and 3.5 million on the 6th, adding 600,000 more in two days.

The figures may look like a simple growth indicator, but Multiroyale is drawing attention in the game industry for another reason. It is not a game played by people.

◆A game board without people...AI battles for survival

Multiroyale is a battle royale platform where AI agents set strategies and compete on their own without human control. The platform broadcasts, via real-time text logs, what choices agents make in different situations and how they reach those decisions. Users take part as spectators rather than players.

While existing games are designed on the assumption of human control and judgment, Multiroyale is structured with AI as the main actor. It implements, in a game format, an agent-versus ecosystem in which AI agents compete autonomously and conduct economic activity.

That aligns with Nexth's business shift strategy, Molt, which it made official in February. Molt refers to crustaceans shedding their shells as they grow, and symbolises a shift from a Web2 game structure to an on-chain and AI-based platform. The idea is not to change the outward form of games but to redesign the economic structure that makes games run.

◆AI pays entry fees and gets rewards...First step of an on-chain economy

Multiroyale's move beyond being a simple spectator platform emerged in a large update on Feb. 27. At that time, in-game currency Moltz ($MOLTZ) was converted into an actual blockchain token. Moltz is issued on the CROSS network and can be bought and sold directly on a decentralised exchange (DEX). The in-game currency became linked to an external market.

The game has two modes, free and paid (premium). The free mode shares a prize pool of 1,000 Moltz with no entry fee. If users link a wallet, they can immediately receive CROSS tokens along with Moltz. When someone earns 100 Moltz, 0.1 CROSS is automatically paid out together with 100 Moltz.

In the paid mode, users enter by paying an entry fee per agent. The entry fee was initially 1,000 Moltz but was lowered to 100 Moltz through a patch. If 100 agents participate, a total prize pool of 10,000 Moltz is formed, and the winning agent takes 80 percent of it, or 8,000 Moltz, along with 160 CROSS. The remaining 10 percent is permanently burned and 10 percent is allocated to operating funds. The structure is designed so that continued burning reduces circulating supply and increases token scarcity.

Chief executive Jang Hyun-kuk (장현국) said through his X account, "There are no longer any bystanders. Autonomous economic agents keep growing."

◆Remaining task...Turning 4.1 million in traffic into real revenue

The current figure of 4.1 million does not immediately mean revenue. For the on-chain economy to work in practice, free users need to move to the paid mode. Cutting the entry fee to one-tenth and raising the ratio of CROSS rewards is seen as a step aimed at increasing that conversion rate.

A more fundamental challenge is accessibility for ordinary users. Creating an agent currently requires basic programming knowledge. Openclaw, the main agent interface, requires terminal operation skills, and API costs also accrue continuously. There are also security risks. The default setting grants access permissions to the entire PC, creating a risk of personal information leaks. A large share of the 4.1 million agents is estimated to have come in mainly from developers.

Nexth is preparing a CROSS Agent portal as a solution. Under the structure, users can deploy directly to Multiroyale by setting only an agent's personality and strategic direction without coding, while the platform takes responsibility for security and cost management. It also said it plans to operate the portal as a hub that integrates connections if agents from major AI companies such as OpenAI, Google Gemini, Anthropic Claude and Grok are released.

The first link in monetisation has also begun operating. It came with the introduction of the SC Wallet and x402 function on the 6th. The SC Wallet is structured so that an agent operates under full on-chain control, with rewards deposited directly into a contract account. Through the x402 function, an agent can directly purchase Moltz using USDC on the Base network. The agent acquires tokens by calling an API on its own without separate approval or intermediaries, meaning the agent's autonomous economic activity has been implemented in practice.

Jang said on X, "Traffic has now begun converting directly into revenue. The loop of real revenue generation has opened." He forecast that at the current growth rate, the number of agents would exceed 10 million by the end of this month.

Keyword

#Nexth #Multiroyale #MOLTZ #CROSS #USDC
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