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Games & Commerce
NCSoft aims for quarterly growth on legacy, new IP and mobile casual three pillars
NCSoft posted a clear earnings rebound after achieving its biggest-ever first-quarter PC sales. The company said it will pursue continued quarter-by-quarter growth based on three pillars: expanding legacy intellectual property, globally launching new IP and ramping up mobile casual. Co-CEO Byung-moo Park said he was confident revenue and operating profit will keep rising quarter on quarter and year on year. The company highlighted Lineage Classic, plans for Aion2 and the integration of Germany\'s JustPlay.
Games & Commerce
NCSoft targets top end of 2026 revenue guidance at 2.5 trillion won
NCSoft says it aims to achieve the top end of its 2026 revenue guidance of 2.0 trillion to 2.5 trillion won, calling 2026 a year of full-scale high growth. Co-CEO Park Byung-moo says the plan rests on three pillars: expanding revenue from existing IP, global launches of new IP and a push into mobile casual backed by M&A and platform-building. The company also disclosed 2025 results, including revenue of 1.5069 trillion won.
Games & Commerce
NCSoft shifts tone as Aion 2 gains early traction
NCSoft has taken a different tack with the release of Aion 2, overcoming first‑day payment controversy and a share-price drop through swift communication and system updates. The title posted solid early indicators, including an estimated 25 billion won in revenue and strong PC usage. Analysts view the performance as a key test of the company’s stated shift away from its Lineage‑style model. The firm’s focus on PC payments and transparent operations also supported improving profitability expectations.