Search results for Korea Consumer Agency
Games & Commerce
GCRB launches sixth panel, speeds shift of game ratings to private sector
The Game Culture Foundation has formed the sixth Games Content Rating Board (GCRB) panel and appointed Anyang University professor Seung-hoon Lee as chair. The new panel expands recommending bodies from eight to 16 and increases the share of experts in games, law and consumer protection, while lowering the average age to 44 from 54. GCRB plans a second-stage transfer of game ratings to the private sector in the second half, introducing mobile platforms and simplified reviews.
AI & Enterprise
Only 3 in 10 South Koreans use AI in consumer life, regional gaps also seen
Most consumers in South Korea say they are aware of artificial intelligence, but only about 3 in 10 use it in daily life or work, an analysis showed. The Korea Consumer Agency found 86.8% of respondents said they know AI, while 32.3% said they make important use of generative AI in consumption and work. AI purchase experience reached 75.3%, with lower use and purchase rates in Honam.
Telecommunications & Media
SKT refuses Korea consumer agency\'s 2.3 trillion won compensation plan
SK Telecom has declined to accept a mediation proposal by the Korea Consumer Agency\'s Consumer Dispute Mediation Commission over a personal data leak. Industry sources said the company notified the agency of its refusal on Friday, ending the mediation and leaving applicants to pursue separate civil lawsuits. The commission had approved compensation for 58 applicants including a 50,000 won fee discount and 50,000 T Plus points. Total compensation was estimated at 2.3 trillion won.