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Games & Commerce
Game industry woos users with classics over new titles
A growing “classic” trend is sweeping the game industry as revenue and playtime increasingly concentrate on older titles despite a rising number of new releases. Data from Steam show record first-half sales, while the share from that year’s new games declines. Similar patterns appear in South Korea’s PC cafes. Publishers are reviving early versions of proven intellectual property, citing lower risk amid soaring development costs, while some warn of limits to nostalgia-led strategies.
Games & Commerce
Classic-era games return as Lineage and Diablo spark PC bang boom
Lineage and Diablo II, symbols of South Korea\'s early-2000s PC bang culture, are returning to the spotlight as players come back. NCSOFT\'s Lineage Classic rose to No. 2 on GameTrics with a 9.45 percent share, supported by PC bang-only benefits. Blizzard\'s Diablo II: Resurrected rebounded after a large update and new DLC tied to the franchise\'s 30th anniversary. National PC bang playtime rose 10.2 percent in the second week of February, The Log data showed.
Games & Commerce
NCSoft\'s Lineage Classic tops 500,000 cumulative users in two days
NCSoft\'s new title Lineage Classic exceeded 500,000 cumulative users within two days of its Feb. 7 release, the company said on Feb. 9. Peak concurrent users reached 180,000. GameTrics data showed it ranked fourth in PC cafe share after two days. On streaming platforms such as YouTube and SOOP, concurrent viewers reached up to 250,000. The developer said it is updating the game based on user feedback.