Search results for Divine Authority
Games & Commerce
Netmarble shifts focus from new game quantity to post-launch staying power
Netmarble is expanding its lineup of new game releases, but market attention is shifting from initial success to how long revenue can be sustained after launch. Several titles released from March to May did not generate enough results to offset marketing costs, highlighting operational staying power as a key variable for second-half earnings. The company posted first-quarter revenue of 651.7 billion won and operating profit of 53.1 billion won, missing market consensus on profit.
Games & Commerce
Different strategies in same genre put second-half MMORPG launches in focus
Netmarble, Kakao Games, Com2uS and Smilegate plan to launch new massively multiplayer online role-playing games in the second half. Their four titles aim to address structural constraints in the genre through different approaches, including handing operating authority to users, directly inheriting a proven intellectual property, differentiating myth-based worldbuilding and reducing the burden of logging in. With launches clustered in the same period, the market will test which approach works in live service.
Games & Commerce
Netmarble\'s Sol: Enchant touches MMORPG taboo, operational risks seen as key variable
Netmarble will launch its new MMORPG “Sol: Enchant” on April 24, drawing attention for openly acknowledging features often downplayed in the genre, including gacha, a marketplace, collections and auto-hunting, as well as the possibility of cash-like user trading. The game introduces a three-tier “divine authority” system that grants players operational powers up to selecting updates and business models. It also builds an economy where paid items can be traded, while developers outline controls against abuse.