Com2uS Holdings returned to an operating profit in the third quarter, helped by an expanded game lineup, growth in its platform business and the reflection of investment gains from affiliates.
Com2uS Holdings said on Wednesday it posted consolidated revenue of 25.1 billion won in the third quarter of 2026 and operating profit of 4.8 billion won.
Revenue rose 28 percent from a year earlier and operating profit swung to a profit.
The third-quarter results reflected the global launch of action RPG "Ares: The Iron Vanguard" and performance from existing title "Soul Strike". Growth in the platform business and investment gains from affiliates also affected results.
Com2uS Holdings plans to continue strengthening live services for existing games and expanding new game launches.
"Soul Strike" will introduce season-based content in three-month cycles, and puzzle game "Color Sweeper" will run a collaboration with Seoul's mascot, Haechi.
Its new lineup will expand to PC and consoles. Following "Zenonia 1: Threads of Memory", it is preparing "Zenonia 2: Lost Memories" for next year's release lineup.
"Lone Chef", which it showcased at exhibitions in South Korea and abroad, is also in development with a target launch next year.
It will also enter the full-motion video (FMV) market for live-action interactive games in cooperation with SOOP and Monster Guide.
Subsidiary Com2uS Platform will push to expand its global business centered on its AI-based game backend service "HIVE AXIL" and its cloud business.
Launched in September, HIVE AXIL is an AI-based backend service that supports everything from game launch to live operations. Com2uS Platform plans to secure global clients and broaden the scope of service applications.
Revenue from the cloud business also rose 117 percent from a year earlier.
Com2uS Holdings plans to expand its growth base in games and platform businesses, based on existing games, its new lineup and Com2uS Platform's technology and services business.