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Games & Commerce
NCSoft expands across legacy, new titles and mobile casual, steps up global push next year
NCSoft said it will expand growth engines around long-running legacy IP, global launches of new titles and a mobile casual business. The company plans to roll out about 10 games from the second half of this year through next year and broaden its mobile casual business into a platform linking in-house studios and external developers. It reported a sharp rise in second-quarter revenue and operating profit, helped by Lineage Classic and consolidation of JustPlay.
Games & Commerce
NCSoft posts sharp rebound in first-quarter profit on success of new releases
NCSoft said its first-quarter revenue rose 54.7 percent from a year earlier to 557.4 billion won, helped by consecutive hits from new releases Aion2 and Lineage Classic. Operating profit jumped 2,070.1 percent to 113.3 billion won and net profit rose 306.4 percent to 152.4 billion won. PC game sales hit a quarterly record. The company plans to start global service for Aion2 in the second half.
Games & Commerce
Netmarble\'s Sol: Enchant touches MMORPG taboo, operational risks seen as key variable
Netmarble will launch its new MMORPG “Sol: Enchant” on April 24, drawing attention for openly acknowledging features often downplayed in the genre, including gacha, a marketplace, collections and auto-hunting, as well as the possibility of cash-like user trading. The game introduces a three-tier “divine authority” system that grants players operational powers up to selecting updates and business models. It also builds an economy where paid items can be traded, while developers outline controls against abuse.