Games & Commerce
Netmarble\'s Sol: Enchant touches MMORPG taboo, operational risks seen as key variable
Netmarble will launch its new MMORPG “Sol: Enchant” on April 24, drawing attention for openly acknowledging features often downplayed in the genre, including gacha, a marketplace, collections and auto-hunting, as well as the possibility of cash-like user trading. The game introduces a three-tier “divine authority” system that grants players operational powers up to selecting updates and business models. It also builds an economy where paid items can be traded, while developers outline controls against abuse.