NC achieved third-quarter revenue growth and returned to an operating profit on the back of its key intellectual property and global business results.
NC said on Tuesday it posted third-quarter consolidated revenue of 686.5 billion won, operating profit of 119.6 billion won and net profit of 20.0 billion won.
Revenue rose 91 percent from a year earlier and fell 11 percent from the previous quarter. Operating profit returned to the black from a year earlier and fell 31 percent from the previous quarter.
Net profit fell 85 percent from the previous quarter due to a decline in foreign-currency-related gains and losses stemming from exchange-rate fluctuations.
Cumulative revenue for the first to third quarters of this year came to 2.0144 trillion won, up 83 percent from a year earlier. It exceeded the previous lower end of its 2026 revenue guidance of 2.0 trillion won within three quarters.
By region, revenue was 46 percent in South Korea, 34 percent in North America and Europe, and 20 percent in Asia. The overseas revenue share rose to 54 percent for a fifth straight quarter.
By platform, revenue came to 289.4 billion won from PC games and 162.2 billion won from mobile games.
Lineage Classic cumulative revenue totals 427.8 billion won... Aion2 global 110.3 billion won
Lineage Classic generated 158.7 billion won in third-quarter revenue. Cumulative revenue since launch over about 8 months totals 427.8 billion won.
Aion2, which began global service on Oct. 5, recorded a peak concurrent user count of 410,000. Cumulative revenue over 42 days from early access on Sept. 30 to Nov. 10 was 110.3 billion won.
Revenue from Aion2 global service is expected to be reflected in earnest starting with fourth-quarter results.
NC is also expanding its mobile casual business. The company’s mobile casual revenue came to 171.9 billion won, up from the previous quarter, accounting for 25 percent of total revenue.
NC also signed a global publishing contract on Tuesday with Chinese mobile game developer Gorilla Studio for a follow-up title based on the Tang Tang Special Forces IP. NC’s mobile casual subsidiary Vero Play will handle global service excluding China.
NC raises this year’s revenue target to 2.8 trillion won
NC said in a filing on Tuesday it raised its revenue target for this year to 2.8 trillion won.
It presented 2027 revenue guidance of 3.2 trillion to 3.4 trillion won. The outlook reflects the expansion of key IP, the release of new global titles and growth in the mobile casual segment.
It is also expanding its lineup of new titles. NC plans to release 10 new titles globally by 2027 across various genres including subculture, massively multiplayer online role-playing games and shooters.