Ubisoft is pushing to close Finnish developer RedLynx and cut staff at Ubisoft Singapore. Up to 122 positions are expected to be affected by the move.
On Oct. 14, local time, IT outlet Engadget reported that Ubisoft said it had informed the team of a proposed shutdown of RedLynx, subject to local consultations. The company said the plan could affect up to 52 roles. In Singapore, it decided to cut 70 roles to match future production needs. About one-fifth of the studio’s roughly 350 employees will be subject to layoffs.
Ubisoft said its Singapore organisation remains an important part of its global production operation. It said it highly values the contributions of both teams and is aware of the impact the move will have on colleagues. The company added it will support teams during the transition and proceed in a careful and respectful manner.
The two organisations have recently taken on roles supporting other Ubisoft studios. They were placed under the Creative Network division under a restructuring Ubisoft carried out last year. The latest cuts go beyond scaling back individual projects and amount to a broader operational realignment of support organisations.
RedLynx was acquired by Ubisoft in 2011. It is known as the developer of the "Trials" series, but it also carried out layoffs involving dozens of staff about a year ago. The last game developed in-house by RedLynx was the mobile decoration-and-puzzle game "Gwen's Getaway". The game soft-launched in 2023 but was discontinued after about a year.
The Singapore studio opened in 2008 as a support studio. It handled naval combat work for the "Assassin's Creed" series and later led development of "Skull and Bones". The game was released in early 2024 after multiple delays, but market reaction was not strong relative to its long development period.
Ubisoft's layoffs and studio consolidation have continued this year. The company has cancelled at least 6 games under a cost-cutting drive and closed other studios, including Winnipeg and Belgrade. In one case, it shut Ubisoft Halifax two weeks after a union was formed. Layoffs have also taken place at "Star Wars Outlaws" developer Massive Entertainment, Ubisoft Stockholm and the Paris headquarters.
The move extends a trend of further reducing the organisation’s size to match production demand while maintaining development capabilities. As studios with weaker performance on in-house titles and support-focused organisations are being targeted first for restructuring, how far additional restructuring will go has become a key point of attention.